1、胡牌处理
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@@ -308,8 +308,8 @@ public class MaJiangBoard extends Board implements java.io.Serializable{
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* 牌出完了就算赢了
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*/
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PlayUserClient nextPlayUserClient = ActionTaskUtils.getPlayUserClient(gameRoom.getId(), player.getPlayuser(), orgi) ;
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if(BMDataContext.PlayerTypeEnum.NORMAL.toString().equals(nextPlayUserClient.getPlayertype())){
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GameUtils.getGame(gameRoom.getPlayway() , orgi).change(gameRoom , BeiMiGameEvent.PLAYCARDS.toString() , 8); //应该从 游戏后台配置参数中获取
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if(BMDataContext.PlayerTypeEnum.NORMAL.toString().equals(nextPlayUserClient.getPlayertype()) && !player.isHu()){
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GameUtils.getGame(gameRoom.getPlayway() , orgi).change(gameRoom , BeiMiGameEvent.PLAYCARDS.toString() , 8); //应该从 游戏后台配置参数中获取 , 当前玩家未胡牌或听牌(听牌以后也不允许换牌)
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}else{
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GameUtils.getGame(gameRoom.getPlayway() , orgi).change(gameRoom , BeiMiGameEvent.PLAYCARDS.toString() , 1); //应该从游戏后台配置参数中获取
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}
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