mirror of
https://gitee.com/TSpecific/tuniao-ui.git
synced 2026-03-08 00:34:01 +08:00
150 lines
4.1 KiB
Vue
150 lines
4.1 KiB
Vue
<template>
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<view class="template-particle">
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<!-- 顶部自定义导航 -->
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<tn-nav-bar fixed alpha customBack>
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<view slot="back" class='tn-custom-nav-bar__back'
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@click="goBack">
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<text class='icon tn-icon-left'></text>
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<text class='icon tn-icon-home-capsule-fill'></text>
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</view>
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</tn-nav-bar>
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<canvas canvas-id="star_canvas" class="mycanvas" :style="'width:' + screenWidth + 'px;height:' + screenHeight + 'px;'"></canvas>
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</view>
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</template>
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<script>
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import template_page_mixin from '@/libs/mixin/template_page_mixin.js'
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const Point = class {
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constructor(x, y) {
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this.x = x
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this.y = y
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this.r = 1 + Math.random() * 2
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this.sx = Math.random() * 2 - 1
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this.sy = Math.random() * 2 - 1
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}
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draw(ctx) {
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ctx.beginPath()
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ctx.arc(this.x, this.y, this.r, 0, 2 * Math.PI)
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ctx.closePath()
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ctx.fillStyle = '#fff'
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ctx.fill()
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}
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move(w, h) {
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this.x += this.sx
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this.y += this.sy
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if (this.x > w || this.x < 0) this.sx = -this.sx
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if (this.y > h || this.y < 0) this.sy = -this.sy
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}
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drawLine(ctx, p) {
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const dx = this.x - p.x
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const dy = this.y - p.y
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const d = Math.sqrt(dx * dx + dy * dy)
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if (d < 100) {
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var alpha = (100 - d) / 300 * 1
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ctx.beginPath()
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ctx.moveTo(this.x, this.y)
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ctx.lineTo(p.x, p.y)
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ctx.closePath()
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ctx.strokeStyle = 'rgba(255, 255, 255, ' + alpha + ')'
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ctx.strokeWidth = 1
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ctx.stroke()
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}
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}
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}
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const sysinfo = uni.getSystemInfoSync()
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const w = 400
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const h = 1000
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export default {
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name: 'TemplateParticle',
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mixins: [template_page_mixin],
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data(){
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return {
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ctx: null,
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screenWidth: sysinfo.screenWidth,
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screenHeight: sysinfo.screenHeight,
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timer: null,
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points: []
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}
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},
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onLoad(options) {
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this.from = options.from || ''
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for (let i = 0; i < 80; i++) {
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this.points.push(new Point(Math.random() * w, Math.random() * h))
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}
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this.ctx = uni.createCanvasContext('star_canvas')
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// console.log(points)
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this.gameloop() //进行
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// this.ctx.setFillStyle('red')
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// this.ctx.fillRect(200, 300, 50, 50)
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// this.ctx.draw()
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},
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onUnload() {
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clearTimeout(this.timer)
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},
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methods: {
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/**粒子进行*/
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gameloop() {
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this.timer = setTimeout(this.gameloop, 100);
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// console.log('gameloop')
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this.paint();
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},
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/**清空画布*/
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paint() {
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this.ctx.clearRect(0, 0, w, h)
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for (var i = 0; i < this.points.length; i++) {
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this.points[i].move(w, h)
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this.points[i].draw(this.ctx)
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for (var j = i + 1; j < this.points.length; j++) {
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this.points[i].drawLine(this.ctx, this.points[j])
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}
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}
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this.ctx.draw();
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}
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}
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}
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</script>
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<style lang="scss" scoped>
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@import '@/static/css/templatePage/custom_nav_bar.scss';
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.template-particle {
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background: -webkit-gradient(linear, left top, right top, from(#892FE8), to(#3D7EFF));
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background: linear-gradient(90deg, #892FE8, #3D7EFF);
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min-height: 100vh
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}
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.template-particle:before {
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content: "";
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position: absolute;
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top: 0;
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left: 0;
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bottom: 0;
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right: 0;
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-webkit-mask-image: -webkit-gradient(linear, left top, left bottom, from(transparent), to(black));
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-webkit-mask-image: linear-gradient(to bottom, transparent, black);
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mask-image: -webkit-gradient(linear, left top, left bottom, from(transparent), to(black));
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mask-image: linear-gradient(to bottom, transparent, black);
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background: -webkit-gradient(linear, left top, right top, from(#E72F8C), to(#892FE8));
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background: linear-gradient(90deg, #E72F8C, #892FE8);
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}
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.mycanvas {
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background-size: cover;
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width: 100vw;
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height: 100vh;
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justify-content: center;
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flex-direction: column;
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color: #fff;
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}
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</style>
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