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7small7
2023-07-08 20:44:19 +08:00
parent f5718ab30b
commit f710c14879
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<template>
<view class="template-bubble">
<!-- 顶部自定义导航 -->
<tn-nav-bar fixed alpha customBack>
<view slot="back" class='tn-custom-nav-bar__back'
@click="goBack">
<text class='icon tn-icon-left'></text>
<text class='icon tn-icon-home-capsule-fill'></text>
</view>
</tn-nav-bar>
<canvas canvas-id="bubble" id="bubble" class="bubble" :style="{width: `${windowWidth}px`, height: `${windowHeight}px`}"></canvas>
</view>
</template>
<script>
import template_page_mixin from '@/libs/mixin/template_page_mixin.js'
export default {
name: 'TemplateBubble',
mixins: [template_page_mixin],
data(){
return {
windowHeight: 0,
windowWidth: 0,
actionTimer: null,
animationTimer: null,
queue: {},
ctx: null
}
},
onLoad() {
this.getSystemInfo()
},
onReady() {
this.$nextTick(() => {
this.queue = {}
this.ctx = uni.createCanvasContext("bubble", this)
setTimeout(() => {
this.actionTimer = setInterval(() => {
this.generateBubble()
}, 500)
}, 1000)
})
},
onUnload() {
this.clearActionTimer()
this.clearAnimationTimer()
},
methods: {
// 获取系统信息
getSystemInfo() {
const systemInfo = uni.getSystemInfoSync()
if (!systemInfo) {
setTimeout(() => {
this.getSystemInfo()
}, 50)
return
}
this.windowHeight = systemInfo.safeArea.height
this.windowWidth = systemInfo.safeArea.width
},
// 生成泡泡
generateBubble() {
const image = "https://tnuiimage.tnkjapp.com/bubble/" + this.$tn.number.randomInt(1, 33) + ".png"
uni.getImageInfo({
src: image,
success: (res) => {
if (res.errMsg === 'getImageInfo:ok') {
const anmationData = {
id: new Date().getTime(),
timer: 0,
opacity: 0,
pathData: this.generatePathData(),
image: res.path,
factor: {
speed: 0.0006, // 运动速度,值越小越慢
t: 0.1 // 贝塞尔函数系数当为0就是从无到有这时候屏幕高度也要调一下
}
}
if (Object.keys(this.queue).length > 0) {
this.queue[anmationData.id] = anmationData
} else {
this.queue[anmationData.id] = anmationData
this.bubbleAnimate()
}
}
}
})
},
/* 动画相关 */
// 生成运动的路径数据
generatePathData() {
let width = this.windowWidth,
height = this.windowHeight;
const p0 = {
x: 0.72 * width,
y: height
}
const p1 = {
x: this.$tn.number.random(0.22 * width, 0.33 * width),
y: this.$tn.number.random(0.5 * height, 0.75 * height)
}
const p2 = {
x: this.$tn.number.random(0, 0.88 * width),
y: this.$tn.number.random(0.25 * height, 0.5 * height)
}
const p3 = {
x: this.$tn.number.random(0, 0.88 * width),
y: this.$tn.number.random(0, 0.125 * height)
}
return [p0, p1, p2, p3]
},
// 更新运动的路径
updatePath(data, factor) {
const p0 = data[0]
const p1 = data[1]
const p2 = data[2]
const p3 = data[3]
const t = factor.t
/*计算多项式系数 (下同)*/
const cx1 = 3 * (p1.x - p0.x)
const bx1 = 3 * (p2.x - p1.x) - cx1
const ax1 = p3.x - p0.x - cx1 - bx1
const cy1 = 3 * (p1.y - p0.y)
const by1 = 3 * (p2.y - p1.y) - cy1
const ay1 = p3.y - p0.y - cy1 - by1
const x = ax1 * (t * t * t) + bx1 * (t * t) + cx1 * t + p0.x
const y = ay1 * (t * t * t) + by1 * (t * t) + cy1 * t + p0.y
// console.log(p0.y, p1.y, p2.y, p3.y, y);
return {
x,
y
}
},
// 执行泡泡动画
bubbleAnimate() {
let width = this.windowWidth,
height = this.windowHeight;
Object.keys(this.queue).forEach(key => {
const anmationData = this.queue[+key];
const {
x,
y
} = this.updatePath(
anmationData.pathData,
anmationData.factor
)
const speed = anmationData.factor.speed
anmationData.factor.t += speed
var curWidth = 30
curWidth = (height - y) / 1.5
curWidth = Math.min(30, curWidth)
var curAlpha = anmationData.opacity
curAlpha = y / (0.3 * height) //消失的高度适当调一下
curAlpha = Math.min(1, curAlpha)
this.ctx.globalAlpha = curAlpha
this.ctx.drawImage(anmationData.image, x - curWidth / 2, y, curWidth, curWidth)
// this.ctx.setFillStyle('red')
// this.ctx.fillRect(x - curWidth / 2, y, 50, 50)
if (anmationData.factor.t > 1) {
delete this.queue[anmationData.id]
}
if (y > height) {
delete this.queue[anmationData.id]
}
})
this.ctx.draw()
if (Object.keys(this.queue).length > 0) {
this.animationTimer = setTimeout(() => {
this.bubbleAnimate()
}, 5)
} else {
this.clearAnimationTimer()()
this.ctx.draw() // 清空画面
}
},
// 清除定时器
clearActionTimer() {
if (this.actionTimer) {
clearInterval(this.actionTimer)
}
},
clearAnimationTimer() {
if (this.animationTimer) {
clearTimeout(this.animationTimer)
}
}
}
}
</script>
<style lang="scss" scoped>
@import '@/static/css/templatePage/custom_nav_bar.scss';
.template-bubble {
position: relative;
background: linear-gradient(-120deg, #9A5CE5, #01BEFF, #00F5D4, #43e97b);
width: 100vw;
height: 100vh;
.bubble {
position: fixed;
left: 0;
right: 0;
top: 0;
bottom: 0;
width: 100%;
height: 100%;
z-index: 1024;
pointer-events: none;
}
}
</style>