53 lines
1.4 KiB
JavaScript
53 lines
1.4 KiB
JavaScript
var beiMiCommon = require("BeiMiCommon");
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cc.Class({
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extends: beiMiCommon,
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properties: {
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// foo: {
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// default: null, // The default value will be used only when the component attaching
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// to a node for the first time
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// url: cc.Texture2D, // optional, default is typeof default
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// serializable: true, // optional, default is true
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// visible: true, // optional, default is true
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// displayName: 'Foo', // optional
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// readonly: false, // optional, default is false
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// },
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// ..
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playway:{
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default: null,
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type: cc.Node
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},
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},
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// use this for initialization
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onLoad: function () {
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},
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onClick:function(){
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let self = this ;
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var selectPlayway = this.getCommon("SelectPlayway");
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let thisplayway = this.playway.getComponent("Playway");
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let extparams = {
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gametype : thisplayway.data.code ,
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playway : thisplayway.data.id
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} ;
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this.closeOpenWin();
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this.preload(extparams , self);
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},
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createRoom:function(event,data){
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let self = this ;
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this.loadding();
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setTimeout(function(){
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self.scene(data, self) ;
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},200);
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}
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// called every frame, uncomment this function to activate update callback
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// update: function (dt) {
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// },
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});
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