31 lines
905 B
JavaScript
31 lines
905 B
JavaScript
var beiMiCommon = require("BeiMiCommon");
|
|
cc.Class({
|
|
extends: beiMiCommon,
|
|
|
|
properties: {
|
|
// foo: {
|
|
// default: null, // The default value will be used only when the component attaching
|
|
// to a node for the first time
|
|
// url: cc.Texture2D, // optional, default is typeof default
|
|
// serializable: true, // optional, default is true
|
|
// visible: true, // optional, default is true
|
|
// displayName: 'Foo', // optional
|
|
// readonly: false, // optional, default is false
|
|
// },
|
|
// ...
|
|
},
|
|
|
|
// use this for initialization
|
|
onLoad: function () {
|
|
|
|
},
|
|
onBackClick:function(){
|
|
this.scene(cc.beimi.gametype , this);
|
|
}
|
|
|
|
// called every frame, uncomment this function to activate update callback
|
|
// update: function (dt) {
|
|
|
|
// },
|
|
});
|