var beiMiCommon = require("BeiMiCommon"); cc.Class({ extends: beiMiCommon, properties: { // foo: { // default: null, // The default value will be used only when the component attaching // to a node for the first time // url: cc.Texture2D, // optional, default is typeof default // serializable: true, // optional, default is true // visible: true, // optional, default is true // displayName: 'Foo', // optional // readonly: false, // optional, default is false // }, // ... roomidDialog: { default: null, type: cc.Prefab } }, // use this for initialization onLoad: function () { }, onClick:function(event, data){ this.loadding(); let object = this ; setTimeout(function(){ object.scene(data , object) ; } , 200); }, onClickJoinRoom:function(){ if(this.roomidDialog){ cc.beimi.openwin = cc.instantiate(this.roomidDialog) ; cc.beimi.openwin.parent = this.root(); } } // called every frame, uncomment this function to activate update callback // update: function (dt) { // }, });