var beiMiCommon = require("BeiMiCommon"); cc.Class({ extends: beiMiCommon, properties: { // foo: { // default: null, // The default value will be used only when the component attaching // to a node for the first time // url: cc.Texture2D, // optional, default is typeof default // serializable: true, // optional, default is true // visible: true, // optional, default is true // displayName: 'Foo', // optional // readonly: false, // optional, default is false // }, // ... target:{ default:null , type : cc.Node } }, // use this for initialization onLoad: function () { }, onClick:function(event){ let majiang = this.target.getComponent("MajiangDataBind"); majiang.startgame(); } // called every frame, uncomment this function to activate update callback // update: function (dt) { // }, });