1、清理仓库
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@@ -0,0 +1,48 @@
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var beiMiCommon = require("BeiMiCommon");
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cc.Class({
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extends: beiMiCommon,
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properties: {
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// foo: {
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// default: null, // The default value will be used only when the component attaching
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// to a node for the first time
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// url: cc.Texture2D, // optional, default is typeof default
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// serializable: true, // optional, default is true
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// visible: true, // optional, default is true
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// displayName: 'Foo', // optional
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// readonly: false, // optional, default is false
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// },
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// ...
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text: {
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default: null,
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type: cc.Label
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}
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},
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// use this for initialization
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onLoad: function () {
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},
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init:function(text , time , target){
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let self = this ;
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this.remaining = time ;
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this.text.string = text +"("+ this.remaining +")" ;
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this.schedule(function() {
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this.remaining = this.remaining - 1 ;
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if(this.remaining < 0){
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self.unschedule(this);
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}else{
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self.text.string = text +"("+ this.remaining +")" ;
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}
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}, 1 , time);
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},
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stop:function(target){
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this.remaining = 0 ;
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target.destroy();
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}
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// called every frame, uncomment this function to activate update callback
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// update: function (dt) {
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// },
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});
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