1、清理仓库

This commit is contained in:
贝密游戏
2017-12-21 23:04:13 +08:00
parent eeb1c9e07b
commit b52d442381
1317 changed files with 138642 additions and 0 deletions

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var beiMiCommon = require("BeiMiCommon");
cc.Class({
extends: beiMiCommon,
properties: {
// foo: {
// default: null, // The default value will be used only when the component attaching
// to a node for the first time
// url: cc.Texture2D, // optional, default is typeof default
// serializable: true, // optional, default is true
// visible: true, // optional, default is true
// displayName: 'Foo', // optional
// readonly: false, // optional, default is false
// },
// ...
grouptitle:{
default:null ,
type : cc.Label
},
groupbox:{
default:null ,
type : cc.Node
},
groupbox_four:{
default:null ,
type : cc.Node
},
content:{
default:null ,
type : cc.Node
},
itemname:{
default:null ,
type : cc.Label
},
checkbox:{
default:null ,
type : cc.Node
},
checkboxnode:{
default:null ,
type : cc.Node
}
},
// use this for initialization
onLoad: function () {
let self = this ;
this.node.on('checkbox', function (event) {
if(self.checkbox!=null){
if(self.checked == false){
if(self.data.type == "radio"){
for(var inx = 0 ; inx < self.options.length ; inx++){
let script = self.options[inx] ;
script.doUnChecked() ;
}
}
self.doChecked();
}else{
if(self.data.type == "radio"){
for(var inx = 0 ; inx < self.options.length ; inx++){
let script = self.options[inx] ;
script.doUnChecked() ;
}
self.doChecked();
}else{
self.doUnChecked();
}
}
}
event.stopPropagation() ;
});
},
init:function(group , itempre , items , parentoptions){
this.data = group ;
this.options = parentoptions ;
this.groupoptions = new Array();
this.checked = false ;
this.grouptitle.string = group.name ;
if(this.groupbox!=null && itempre!=null){
let itemsnum = 0 ;
for(var inx=0 ; inx<items.length ; inx++){
if(items[inx].groupid == group.id){
itemsnum = itemsnum + 1;
let newitem = cc.instantiate(itempre) ;
if(group.style != null && group.style == "three"){
newitem.parent = this.groupbox ;
this.groupbox_four.active = false ;
this.groupbox.active = true ;
}else{
newitem.parent = this.groupbox_four ;
this.groupbox_four.active = true;
this.groupbox.active = false;
}
let script = newitem.getComponent("PlaywayGroup") ;
this.groupoptions.push(script);
script.inititem(items[inx] , group , this.groupoptions);
}
}
if(group.style != null && group.style == "three") {
if (itemsnum > 4) {
this.content.height = 35 + 50 * (parseInt((itemsnum - 1) / 3) + 1);
this.groupbox.height = 50 * (parseInt((itemsnum - 1) / 3) + 1);
}
}else{
if (itemsnum > 4) {
this.content.height = 35 + 50 * (parseInt((itemsnum - 1)/ 4) + 1);
this.groupbox_four.height = 50 * (parseInt((itemsnum - 1)/ 4) + 1);
}
}
}
},
inititem:function(item , group , parentoptions){
this.data = group ;
this.item = item ;
this.options = parentoptions;
this.itemname.string = item.name ;
/**
* 以下代码修正 OPTION超出宽度导致 点击错误的 问题
*/
if(group.style == "three"){
this.itemname.node.width = 160 ;
this.itemname.node.x = 107 ;
}else{
this.itemname.node.width = 105 ;
this.itemname.node.x = 77 ;
}
if(item.defaultvalue == true){
this.doChecked();
}else{
this.doUnChecked();
}
if(group!=null && group.style!=null && group.style == "three"){
this.checkboxnode.x = -76 ;
}
},
doChecked:function(){
this.checked = true ;
this.checkbox.active = true ;
},
doUnChecked:function(){
this.checked = false ;
this.checkbox.active = false;
}
// called every frame, uncomment this function to activate update callback
// update: function (dt) {
// },
});

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{
"ver": "1.0.5",
"uuid": "23db4c01-f8bd-4086-90a1-880ded1c1dd2",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
"loadPluginInEditor": false,
"subMetas": {}
}

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// Learn cc.Class:
// - [Chinese] http://www.cocos.com/docs/creator/scripting/class.html
// - [English] http://www.cocos2d-x.org/docs/editors_and_tools/creator-chapters/scripting/class/index.html
// Learn Attribute:
// - [Chinese] http://www.cocos.com/docs/creator/scripting/reference/attributes.html
// - [English] http://www.cocos2d-x.org/docs/editors_and_tools/creator-chapters/scripting/reference/attributes/index.html
// Learn life-cycle callbacks:
// - [Chinese] http://www.cocos.com/docs/creator/scripting/life-cycle-callbacks.html
// - [English] http://www.cocos2d-x.org/docs/editors_and_tools/creator-chapters/scripting/life-cycle-callbacks/index.html
cc.Class({
extends: cc.Component,
properties: {
// foo: {
// // ATTRIBUTES:
// default: null, // The default value will be used only when the component attaching
// // to a node for the first time
// type: cc.SpriteFrame, // optional, default is typeof default
// serializable: true, // optional, default is true
// },
// bar: {
// get () {
// return this._bar;
// },
// set (value) {
// this._bar = value;
// }
// },
},
onClick:function(){
this.node.dispatchEvent( new cc.Event.EventCustom("checkbox", true) );
},
onCreateRoom:function(){
this.node.dispatchEvent( new cc.Event.EventCustom("createroom", true) );
}
});

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{
"ver": "1.0.5",
"uuid": "f9e4f623-b154-4818-b710-1277ba672b75",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
"loadPluginInEditor": false,
"subMetas": {}
}

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var beiMiCommon = require("BeiMiCommon");
cc.Class({
extends: beiMiCommon,
properties: {
// foo: {
// default: null, // The default value will be used only when the component attaching
// to a node for the first time
// url: cc.Texture2D, // optional, default is typeof default
// serializable: true, // optional, default is true
// visible: true, // optional, default is true
// displayName: 'Foo', // optional
// readonly: false, // optional, default is false
// },
// ...
atlas: {
default: null,
type: cc.SpriteAtlas
},
memo:{
default:null ,
type : cc.Label
},
optionsnode:{
default:null ,
type : cc.Node
},
roomtitle:{
default:null ,
type : cc.Node
},
optiongroup:{
default:null ,
type : cc.Prefab
},
optiongroupitem:{
default:null ,
type : cc.Prefab
},
memonode:{
default:null ,
type : cc.Node
},
createroom:{
default:null ,
type : cc.Node
},
freeopt:{
default:null ,
type : cc.Node
}
},
// use this for initialization
onLoad: function () {
let self = this ;
this.group = new Array();
this.node.on('createroom', function (event) {
/**
* 把参数 汇总一下, 然后转JSON以后序列化成字符串发送 创建房间的请求
*/
var extparams = {} ;
let values = new Array();
for(var inx=0 ; inx<self.group.length ; inx++){
let groupitem = self.group[inx] ;
let value = "" ;
for(var j=0 ; j<groupitem.groupoptions.length ; j++){
let option = groupitem.groupoptions[j] ;
if(option.checked == true){
if(value != ""){
value = value + "," ;
}
value = value + option.item.value ;
}
}
extparams[groupitem.data.code] = value ;
}
/**
* 藏到全局变量里去,进入场景后使用,然后把这个参数置空
* @type {{}}
*/
extparams.gametype = self.data.code ;
extparams.playway = self.data.id;
extparams.gamemodel = "room" ;
/**
* 发送创建房间开始游戏的请求
*/
event.stopPropagation() ;
self.preload(extparams , self) ;
});
},
init:function(playway){
this.data = playway ;
if(this.memo != null && playway.memo!=null && playway.memo!=""){
this.memonode.active = true ;
this.memo.string = playway.memo ;
}else if(this.memonode!=null){
this.memonode.active = false ;
}
if(playway.free == true){
this.freeopt.active = true;
this.createroom.active = false ;
}else{
this.freeopt.active = false;
this.createroom.active = true ;
}
if(playway.roomtitle!=null && playway.roomtitle!=""){
let frame = this.atlas.getSpriteFrame(playway.roomtitle);
if(frame!=null){
this.roomtitle.getComponent(cc.Sprite).spriteFrame = frame ;
}
}
if(this.optiongroup!=null && playway.groups!=null){
for(var inx = 0 ; inx < playway.groups.length ; inx++){
let group = cc.instantiate(this.optiongroup) ;
let playWayGroup = group.getComponent("PlaywayGroup") ;
playWayGroup.init(playway.groups[inx] , this.optiongroupitem , playway.items) ;
this.group.push(playWayGroup);
group.parent = this.optionsnode ;
}
}
}
// called every frame, uncomment this function to activate update callback
// update: function (dt) {
// },
});

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{
"ver": "1.0.5",
"uuid": "69fc3ecf-8cba-431c-93ee-9bed215adbbf",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
"loadPluginInEditor": false,
"subMetas": {}
}