1、清理仓库

This commit is contained in:
贝密游戏
2017-12-21 23:04:13 +08:00
parent eeb1c9e07b
commit b52d442381
1317 changed files with 138642 additions and 0 deletions

View File

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var beiMiCommon = require("BeiMiCommon");
cc.Class({
extends: beiMiCommon,
properties: {
// foo: {
// default: null, // The default value will be used only when the component attaching
// to a node for the first time
// url: cc.Texture2D, // optional, default is typeof default
// serializable: true, // optional, default is true
// visible: true, // optional, default is true
// displayName: 'Foo', // optional
// readonly: false, // optional, default is false
// },
// ...
setting: {
default: null,
type: cc.Prefab
},
message: {
default: null,
type: cc.Prefab
},
share: {
default: null,
type: cc.Prefab
},
playway: {
default: null,
type: cc.Prefab
},
feedback: {
default: null,
type: cc.Prefab
}
},
// use this for initialization
onLoad: function () {
},
onSettingClick:function(){
cc.beimi.openwin = cc.instantiate(this.setting) ;
cc.beimi.openwin.parent = this.root();
},
onMessageClick:function(){
cc.beimi.openwin = cc.instantiate(this.message) ;
cc.beimi.openwin.parent = this.root();
},
onShareClick:function(){
cc.beimi.openwin = cc.instantiate(this.share) ;
cc.beimi.openwin.parent = this.root();
},
onPlaywayClick:function(){
cc.beimi.openwin = cc.instantiate(this.playway) ;
cc.beimi.openwin.parent = this.root();
},
onRecordClick:function(){
cc.beimi.openwin = cc.instantiate(this.playway) ;
cc.beimi.openwin.parent = this.root();
},
onFeedBackClick:function(){
cc.beimi.openwin = cc.instantiate(this.feedback) ;
cc.beimi.openwin.parent = this.root();
}
// called every frame, uncomment this function to activate update callback
// update: function (dt) {
// },
});