1、清理仓库
This commit is contained in:
@@ -0,0 +1,52 @@
|
||||
var beiMiCommon = require("BeiMiCommon");
|
||||
cc.Class({
|
||||
extends: beiMiCommon,
|
||||
|
||||
properties: {
|
||||
// foo: {
|
||||
// default: null, // The default value will be used only when the component attaching
|
||||
// to a node for the first time
|
||||
// url: cc.Texture2D, // optional, default is typeof default
|
||||
// serializable: true, // optional, default is true
|
||||
// visible: true, // optional, default is true
|
||||
// displayName: 'Foo', // optional
|
||||
// readonly: false, // optional, default is false
|
||||
// },
|
||||
// ..
|
||||
playway:{
|
||||
default: null,
|
||||
type: cc.Node
|
||||
},
|
||||
},
|
||||
|
||||
// use this for initialization
|
||||
onLoad: function () {
|
||||
|
||||
},
|
||||
onClick:function(){
|
||||
let self = this ;
|
||||
|
||||
var selectPlayway = this.getCommon("SelectPlayway");
|
||||
|
||||
let thisplayway = this.playway.getComponent("Playway");
|
||||
|
||||
let extparams = {
|
||||
gametype : thisplayway.data.code ,
|
||||
playway : thisplayway.data.id
|
||||
} ;
|
||||
this.closeOpenWin();
|
||||
this.preload(extparams , self);
|
||||
},
|
||||
createRoom:function(event,data){
|
||||
let self = this ;
|
||||
this.loadding();
|
||||
setTimeout(function(){
|
||||
self.scene(data, self) ;
|
||||
},200);
|
||||
}
|
||||
|
||||
// called every frame, uncomment this function to activate update callback
|
||||
// update: function (dt) {
|
||||
|
||||
// },
|
||||
});
|
||||
Reference in New Issue
Block a user