1、清理仓库
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var beiMiCommon = require("BeiMiCommon");
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cc.Class({
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extends: beiMiCommon,
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properties: {
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// foo: {
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// default: null, // The default value will be used only when the component attaching
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// to a node for the first time
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// url: cc.Texture2D, // optional, default is typeof default
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// serializable: true, // optional, default is true
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// visible: true, // optional, default is true
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// displayName: 'Foo', // optional
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// readonly: false, // optional, default is false
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// },
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// ...
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},
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// use this for initialization
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onLoad: function () {
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},
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onBackClick:function(){
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this.scene(cc.beimi.gametype , this);
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}
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// called every frame, uncomment this function to activate update callback
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// update: function (dt) {
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// },
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});
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